Graphic Design/Production Design Work

Graphic Artist

Past work for PlayStation and Banana Republic

Overview

During my time at PlayStation, I dove into the world of Production Design, crafting assets for the web and console store. I specialized in the art of photo manipulation, bringing existing artwork to life for film and video game promotions. From creating compelling headlines and taglines to designing ad sale materials within the PlayStation store, I was deeply involved in the creative process. I also had the opportunity to adapt artwork to fit PlayStation's branded templates for Live Events, ensuring a consistent and engaging visual experience across languages—English, French, Spanish, and Portuguese.

After my PlayStation journey, I was as a Production Artist and Web Designer at Banana Republic. Here, I delved into the digital and print realm, creating email, website, and print assets. This role sharpened my attention to detail and I learned to infuse brand aesthetics into every pixel, crafting seamless and visually stunning assets.

Approach